Hello everyone!
Im bringing this thread alive due to bad things that happen to the map in 0.7 relese. Basicaly after all uptades I made and after relesing silentsiege-final version it was taken to offical Xonotic mappol (which is great of course). Since then I had basicaly no imact about what is happening with it. From time to time Kuniu informed me that he is working on it. I was ok with that (it's GPL) and gave him a couple pieces of advice about map.
0.7 relese came and I launched it for the first time, looked on the map list in the offical maps and what I saw made me angry.
I allready talked to Kuniu, so I think there is no need of saying what I saw there. In short: Several things vere broken, but the most painfull for me was fact that my shaders were removed...
When I asked why: I was told that there were some difficulties with textures names.. Therefore I decided to make new version and agreed with Kuniu about that:
This version includes following changes:
Please DO NOT download this version before you make sure you removed older 'silentsiege_final.pk3' from your data folder
Old good SilentSiege is BACK IN BUSSINES!
PS: So this is the file that should be fine. If anything is missing... Just tell me.
Im bringing this thread alive due to bad things that happen to the map in 0.7 relese. Basicaly after all uptades I made and after relesing silentsiege-final version it was taken to offical Xonotic mappol (which is great of course). Since then I had basicaly no imact about what is happening with it. From time to time Kuniu informed me that he is working on it. I was ok with that (it's GPL) and gave him a couple pieces of advice about map.
0.7 relese came and I launched it for the first time, looked on the map list in the offical maps and what I saw made me angry.
I allready talked to Kuniu, so I think there is no need of saying what I saw there. In short: Several things vere broken, but the most painfull for me was fact that my shaders were removed...
When I asked why: I was told that there were some difficulties with textures names.. Therefore I decided to make new version and agreed with Kuniu about that:
This version includes following changes:
- all my shaders are back as well as new one and easter egg
- fixed bugged 0.7 texture on the stairs
- made more details, removed some brushes
- changed shader
- Now spawn points are not indicated, I moved old spawn indicators to the weapons
- I made barrels breakable,
- Some weapon clipping in the corridors and doorways, so now you can bounce your granades easier as well as run more recklessly (no more freakin bumping)
Please DO NOT download this version before you make sure you removed older 'silentsiege_final.pk3' from your data folder
Old good SilentSiege is BACK IN BUSSINES!

PS: So this is the file that should be fine. If anything is missing... Just tell me.

