Create an account


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Corpses "sink" into the floor

#1
I noticed that most models' corpses partially merge with the floor and any walls. Here are a couple of examples:

[Image: dm-13128301475112.png]

[Image: dm-0128301475116.png]

[Image: dm-1212830147512.png]

[Image: dm-7128301475116.png]

It looks quite strange, especially when they bounce up and merge with the floor again when they come down Undecided
[Image: 370.png] AKA [~] John Smith on Nexuiz
Reply

#2
With walls it's hard to avoid. With floor it's an animation bug and should not be too hard to fix.
BRLOGENSHFEGLE (core dumped)

The Bot Orchestra is back! | Xoylent Easter Egg | 5bots1piano
My music on Google Play and SoundCloud
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
Brick trying to get into mapping, HAALP TheSmasher1992 21 10,047 06-14-2018, 02:04 PM
Last Post: Julius
Information Progress tracking: getting a new playermodel into Xonotic (tutorial) poVoq 23 36,021 01-29-2017, 06:07 PM
Last Post: Sharoun
  Importing ASE models from 3dsmax/Blender into NetRadiant Oblivion 3 18,098 03-06-2011, 02:52 PM
Last Post: Freakinger

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-