03-13-2011, 10:45 AM
From my response to the other thread:
What do you dislike about the weapons?
Everything is a sniper rifle! Every weapon has either no or really low spray, and if it doesn't it's damage is so minimal you'd be better off pretending you don't have anything but those weapons! Not that I don't appreciate that more accurate weapons should be more powerful, but the shotgun does bare damage to someone right in the face (I had to get along with the shotgun and melle by pretending the shotgun WAS the melee, as the ranges and radius were so low), and the rockets damage is abysmal! also, the mine amount/power is ridiculous! I believe the amount of mines you can lay should be somewhere around 8 or 10, and one mine should take away half of their health if they don,t see them, trip all the mines you placed, I think they shouldn't be able to run you down afterward!
The porto seems like it could be done a little better, it seems incomplete and if it is, I think it could be easily improved by copying the nice effect for constant portals, those square ones, they seem easily traversible and like you can move right through as though they weren't portals at all, I like that and I think that would be nice, but I don't like how worthless the portal alignment rules are, and how I can't actually use it beyond coming out the floor behind me by jumping in a wall perhaps it could warp the texture around it when it opens? like it pushed the wall/floor back when ii opened in it?
The melee also is much needing improvement, it's range is too low, its radius is too low, and it's damage is too low, and it shouldn't be something you have to find, like it is on most maps. Melee is something that is incredibly fun if done properly and really cool if used properly, it seems noone pays attention to it though, because it seems like a last resort not as fun out of ammo thing, but if it's done well, can be more awesome than anything.
Here is some examples of it being done right, in my opinion (I only linked the ones that are fun to watch :p )
http://www.youtube.com/watch?v=C6LtVPJiNUM
http://www.youtube.com/watch?v=S3gGbbduCdg
http://www.youtube.com/watch?v=5HYTa9VeLd4
http://www.youtube.com/watch?v=1DrakiZGv-o
I'm actually right this minute making a spy montage of my own, because as you can tell I like this sort of thing, and the melee animation is fantastic, it's like I have a cute robotic arm and I'm slapping people. (It's like " moron!" *smack* I should know apparanlty I'm a cyborg :p heeheehee)I can't tell you how much I enjoy this, I don't like slapping AT people who kill me everytime I try it though
What would you add?
Flamethrower! (if particle based damage can be done) theres not much else to be said about running around a map, and FWOOSH a wall of flame comes at you, and if you escape, your running around on fire looking for health!
I mean, flamethrower! there is nothing more fun
Remote detonated mines, so idf someone runs over them it wont kill them unless you tell them to explode
TK gun: aim it at someone and things in a certain radius around them fly up for a sec then at them and do damage like angry ghosts were pelting them with anything not nailed down, be it the flag, pick ups or other players, gibs, bits of the map, and other junk. or maybe right click picks all of it up into the air, when you left click you shoot it all where your crosshair is?
A sword or melee weapon would be cool, I really usually play tf2 most of my gaming time, and I'm always the spy, so I'm used to instakill melee, if it's done right I can make some concept art for what I think would be cool but not taken melee weapons, and textures if any of the ideas ever came to be
We have a lot of weapons around here, because well, its the location, it's commonplace, and my dad is a metalsmith/welder thingy dude so there is a lot of "cool ideas of things he made"
One is a hooked axe, I think in xonotic, it could be altfire hooks and if youre close enough to another guy, it takes his weapon from him, and throws it on the floor and the normal fire slashes/stabs, so if you get close enough to a guy, you can pull his weapon down and stab him in the face! would that not be cool?
I'll a pic later of it (one of them really)
What do you dislike about the weapons?
Everything is a sniper rifle! Every weapon has either no or really low spray, and if it doesn't it's damage is so minimal you'd be better off pretending you don't have anything but those weapons! Not that I don't appreciate that more accurate weapons should be more powerful, but the shotgun does bare damage to someone right in the face (I had to get along with the shotgun and melle by pretending the shotgun WAS the melee, as the ranges and radius were so low), and the rockets damage is abysmal! also, the mine amount/power is ridiculous! I believe the amount of mines you can lay should be somewhere around 8 or 10, and one mine should take away half of their health if they don,t see them, trip all the mines you placed, I think they shouldn't be able to run you down afterward!
The porto seems like it could be done a little better, it seems incomplete and if it is, I think it could be easily improved by copying the nice effect for constant portals, those square ones, they seem easily traversible and like you can move right through as though they weren't portals at all, I like that and I think that would be nice, but I don't like how worthless the portal alignment rules are, and how I can't actually use it beyond coming out the floor behind me by jumping in a wall perhaps it could warp the texture around it when it opens? like it pushed the wall/floor back when ii opened in it?
The melee also is much needing improvement, it's range is too low, its radius is too low, and it's damage is too low, and it shouldn't be something you have to find, like it is on most maps. Melee is something that is incredibly fun if done properly and really cool if used properly, it seems noone pays attention to it though, because it seems like a last resort not as fun out of ammo thing, but if it's done well, can be more awesome than anything.
Here is some examples of it being done right, in my opinion (I only linked the ones that are fun to watch :p )
http://www.youtube.com/watch?v=C6LtVPJiNUM
http://www.youtube.com/watch?v=S3gGbbduCdg
http://www.youtube.com/watch?v=5HYTa9VeLd4
http://www.youtube.com/watch?v=1DrakiZGv-o
I'm actually right this minute making a spy montage of my own, because as you can tell I like this sort of thing, and the melee animation is fantastic, it's like I have a cute robotic arm and I'm slapping people. (It's like " moron!" *smack* I should know apparanlty I'm a cyborg :p heeheehee)I can't tell you how much I enjoy this, I don't like slapping AT people who kill me everytime I try it though
What would you add?
Flamethrower! (if particle based damage can be done) theres not much else to be said about running around a map, and FWOOSH a wall of flame comes at you, and if you escape, your running around on fire looking for health!
I mean, flamethrower! there is nothing more fun
Remote detonated mines, so idf someone runs over them it wont kill them unless you tell them to explode
TK gun: aim it at someone and things in a certain radius around them fly up for a sec then at them and do damage like angry ghosts were pelting them with anything not nailed down, be it the flag, pick ups or other players, gibs, bits of the map, and other junk. or maybe right click picks all of it up into the air, when you left click you shoot it all where your crosshair is?
A sword or melee weapon would be cool, I really usually play tf2 most of my gaming time, and I'm always the spy, so I'm used to instakill melee, if it's done right I can make some concept art for what I think would be cool but not taken melee weapons, and textures if any of the ideas ever came to be
We have a lot of weapons around here, because well, its the location, it's commonplace, and my dad is a metalsmith/welder thingy dude so there is a lot of "cool ideas of things he made"
One is a hooked axe, I think in xonotic, it could be altfire hooks and if youre close enough to another guy, it takes his weapon from him, and throws it on the floor and the normal fire slashes/stabs, so if you get close enough to a guy, you can pull his weapon down and stab him in the face! would that not be cool?
I'll a pic later of it (one of them really)
...with a grenade.
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