04-27-2011, 03:25 AM
Here is a pure curiosity thread.
I would like to have an idea about the data flow and associated events shared between the server and a client during the game.
Let's take a concrete situation: a player A frags a player B with the rocket launcher. What are the events (graphical wise and logical wise) between both instants:
t_start: player A clicks on the fire button
t_end: player A sees the message: "you fragged player B"
?
I would like to have an idea about the data flow and associated events shared between the server and a client during the game.
Let's take a concrete situation: a player A frags a player B with the rocket launcher. What are the events (graphical wise and logical wise) between both instants:
t_start: player A clicks on the fire button
t_end: player A sees the message: "you fragged player B"
?
Fat.bot.Slim