10-16-2011, 09:34 AM
The idea struck me from another thread, about how to make Xonotic more popular. Has anyone ever attempted to get Xonotic working in a web browser? I seen a video of someone doing this for Quake 2, and of course Quake Live does it also.
I'm not too knowing in web browsers. So I don't know if it would work with the normal darkplaces, or DP would need specific implementations and libraries (or to be compiled as a plugin entirely). But if architecture doesn't make it impossible, a browser plugin could be enough to get it working.
What would the point be? Well for one thing, it could be an interesting experiment. Second, it would encourage more people to try Xonotic. Some don't bother to download the 1GB package, extract it, then run it. Also, if we'd get something like this working, Xonotic would earn even more respect, and show that the developers mean business and know what they're doing. People could also link Xonotic on their own pages, and make it playable from blogs and stuff
I imagine it like this: On http://www.xonotic.org/ there would be a big button saying "Play in web browser". You click it, and it takes you to another page, which prompts you to install the darkplaces plugin. Once you do, it prompts you to download Xonotic's data in the browser cache (or another folder). For this, Xonotic could use the low quality package, which can hopefully reduce download size to < 300MB. People would still wait depending on their connection, but can leave the download running in a browser tab. Once that's done, just click the plugin and find yourself in Xonotic on the web page
I think it would rock if people could play Xonotic just like Quake Live. I'm not getting hopes up that it's doable with darkplaces, nor trying to ask for the impossible. But just in case it can be done with minimal effort, the idea would be awesome
I'm not too knowing in web browsers. So I don't know if it would work with the normal darkplaces, or DP would need specific implementations and libraries (or to be compiled as a plugin entirely). But if architecture doesn't make it impossible, a browser plugin could be enough to get it working.
What would the point be? Well for one thing, it could be an interesting experiment. Second, it would encourage more people to try Xonotic. Some don't bother to download the 1GB package, extract it, then run it. Also, if we'd get something like this working, Xonotic would earn even more respect, and show that the developers mean business and know what they're doing. People could also link Xonotic on their own pages, and make it playable from blogs and stuff
I imagine it like this: On http://www.xonotic.org/ there would be a big button saying "Play in web browser". You click it, and it takes you to another page, which prompts you to install the darkplaces plugin. Once you do, it prompts you to download Xonotic's data in the browser cache (or another folder). For this, Xonotic could use the low quality package, which can hopefully reduce download size to < 300MB. People would still wait depending on their connection, but can leave the download running in a browser tab. Once that's done, just click the plugin and find yourself in Xonotic on the web page
I think it would rock if people could play Xonotic just like Quake Live. I'm not getting hopes up that it's doable with darkplaces, nor trying to ask for the impossible. But just in case it can be done with minimal effort, the idea would be awesome