Right now the usability of vehicles is horrible. The bumblebee is the best example, with most of the players i've seen using it trying to deal damage with the heal beam. Currently vehicle functionality is discovered through trial-and-error. This results in poor performance out of new players regardless of their skill level. There aren't very good visual cues and those that do exist are inconstant across vehicles.
Here is a list of some of the usability bugs that i have encountered (feel free to point out your own as well)
General Problems
Bumblebee
Crawler
Raptor
Speeder
This thread is for brainstorming solutions to improve vehicle usability.
mods please don't merge to vehicles thread because this addresses something very specific these issues will go undressed or derail the vehicles thread if that happens.
Here is a list of some of the usability bugs that i have encountered (feel free to point out your own as well)
General Problems
- Crosshairs are inconsistent across vehicles:
[1] Square brackets are for flares on raptor, rockets on crawler
[2] Crawler's high-arc fire and raptor's bombs are functionally almost identical, but have different crosshairs
Bumblebee
- No indication that the vehicle is for more than one player
- No indication of the functionality of the heal beam
Crawler
- There is no indication that there are multiple fire modes
Raptor
- There is no indication of multiple fire modes
- There is no visual indication that the firing secondary in flares mode does anything at all
Speeder
This thread is for brainstorming solutions to improve vehicle usability.
mods please don't merge to vehicles thread because this addresses something very specific these issues will go undressed or derail the vehicles thread if that happens.