03-26-2015, 03:33 AM
(This post was last modified: 03-26-2015, 03:37 AM by BuddyFriendGuy.)
Hi all,
I'm new to the game, and I am very impressed by the work by the developers and artists, and the culture by the community.
As a native speaker of Chinese who learned calligraphy as a kid, I'd like to make a suggestion on the two characters found in the game 力 (force) and 寿 (long life).
It seems that the two characters are meant to be Japanese or simplified Chinese, since both languages have these two characters. However, there's some nuance, and I'll make my suggestion accordingly.
1. I suggest using the Traditional Chinese version of 壽 instead of its simplified (or modern) counterpart 寿.
Most calligraphers write traditional Chinese characters, including calligraphers in China (who use simplified Chinese in their daily life), and even those in calligraphy competition held in Japan. Traditional Chinese in calligraphy represents a long history of aesthetics and tradition. I believe the goal here is to create a fusion of the future and the ancient tradition.
If you think 壽 has too many strokes, 生 (to generate life) is another alternative.
2. The floating 力 in the game has two fonts. Please see the attached picture. One is the actual floating item in the game world (the one on the top), and the other is the one on the HUD (the one on the bottom).
If you look at the two brush stokes of the one on the bottom, they both touch the base line. The one on the top, however, has two strokes of very different lengths -- the left stroke is significantly shorter.
When a character is presented on their own, calligraphers usually make them as balanced as possible for stability. This is the case of the 力 on the bottom.
The 力 on the top looks very unbalanced (and looked like a kid's writing when it's in isolation), and it was probably extracted from a passage. When a character appears in a passage, that character probably looked OK because of its original the dynamic flow in the context.
I suggest replacing the top one with a more balanced version. Either using the bottom version, or choose a better one. I like this one:
(sorry it's black ink on a transparent background, so you may need to see it on a white background http://shufa.supfree.net/x/16391.gif )
because the right stroke goes rounding the bottom, giving it very nice balance, and a sense of force coming from within.
However, there are many others to choose from. See the point below for more options.
3. There are many styles (or fonts, if you wish) of calligraphic writing. (Think about English cursive writing vs. non-cursive writing.)
These keywords are writing styles:
楷書 (regular; thick)
宋體 (formal; thin)
行書 (cursive)
草書 (fast cursive)
You can combine the styles with the character itself, and do a Google image search.
For example, "行書 力" (that's a space in between, and there shouldn't be quotes) as a Google search keywords, should give you 力 in the 行書 writing style.
Or, here's one of many websites that collect calligraphic characters:
For 力
For 壽
For 生
Some of the more cursive writing may be appropriate for the in-game items -- they suggest very fast-paced dynamics.
4. I'm willing to give my two cents if developers/designers of this game are willing to dig deeper here.
Thank you!
I'm new to the game, and I am very impressed by the work by the developers and artists, and the culture by the community.
As a native speaker of Chinese who learned calligraphy as a kid, I'd like to make a suggestion on the two characters found in the game 力 (force) and 寿 (long life).
It seems that the two characters are meant to be Japanese or simplified Chinese, since both languages have these two characters. However, there's some nuance, and I'll make my suggestion accordingly.
1. I suggest using the Traditional Chinese version of 壽 instead of its simplified (or modern) counterpart 寿.
Most calligraphers write traditional Chinese characters, including calligraphers in China (who use simplified Chinese in their daily life), and even those in calligraphy competition held in Japan. Traditional Chinese in calligraphy represents a long history of aesthetics and tradition. I believe the goal here is to create a fusion of the future and the ancient tradition.
If you think 壽 has too many strokes, 生 (to generate life) is another alternative.
2. The floating 力 in the game has two fonts. Please see the attached picture. One is the actual floating item in the game world (the one on the top), and the other is the one on the HUD (the one on the bottom).
If you look at the two brush stokes of the one on the bottom, they both touch the base line. The one on the top, however, has two strokes of very different lengths -- the left stroke is significantly shorter.
When a character is presented on their own, calligraphers usually make them as balanced as possible for stability. This is the case of the 力 on the bottom.
The 力 on the top looks very unbalanced (and looked like a kid's writing when it's in isolation), and it was probably extracted from a passage. When a character appears in a passage, that character probably looked OK because of its original the dynamic flow in the context.
I suggest replacing the top one with a more balanced version. Either using the bottom version, or choose a better one. I like this one:
(sorry it's black ink on a transparent background, so you may need to see it on a white background http://shufa.supfree.net/x/16391.gif )
because the right stroke goes rounding the bottom, giving it very nice balance, and a sense of force coming from within.
However, there are many others to choose from. See the point below for more options.
3. There are many styles (or fonts, if you wish) of calligraphic writing. (Think about English cursive writing vs. non-cursive writing.)
These keywords are writing styles:
楷書 (regular; thick)
宋體 (formal; thin)
行書 (cursive)
草書 (fast cursive)
You can combine the styles with the character itself, and do a Google image search.
For example, "行書 力" (that's a space in between, and there shouldn't be quotes) as a Google search keywords, should give you 力 in the 行書 writing style.
Or, here's one of many websites that collect calligraphic characters:
For 力
For 壽
For 生
Some of the more cursive writing may be appropriate for the in-game items -- they suggest very fast-paced dynamics.
4. I'm willing to give my two cents if developers/designers of this game are willing to dig deeper here.
Thank you!