(08-18-2023, 01:56 PM)poVoq Wrote: I suspect it would be possible to get working again with quite some patience for bug-fixing, but someone else will have to do that. The people on the #fteqw chat are usually quite willing to help if you have specific questions.
Same.
Months ago, I tested FTEQW-Xonotic-0.8.2, I see the 1st person player view animation moves like Nexuiz, but statically; the loading screen looks great, appears the loading image, the map in the background and the loading FTEQW bar.
As the txt note file in the compressed zip says that Xonotic has memory leaks, I guess there are some issues in the source code that couldn't be possible to perceive. Looking the development history isn't strange that the compiler isn't FTE anymore since the team decided to change that in order to progress the goals.
I tried to play Xonotic 0.8.5 in FTEQW replacing the 0.8.2 one, but menu fails and shows like a mix of Quake I console and incomplete menu. Also when playing in the map, the HUD doesn't appear, the player spawns and dies (exploded with gibs) instantly, you can't move and do other stuff.
idk if it needs to tweak the macros to handle the flags in the code to make it work.