(09-26-2014, 11:32 PM)Smilecythe Wrote: The game mechanics of Xonotic already force players to move, you're pretty much at a disadvantage if you sit still in one place and let enemies pick up all the health and armor spawning elsewhere in the map. Unless of course you'd consider adding anti camp to Instagib, Overkill etc.. That being said, I don't know if there's code for it.
Try these but I think they are kinda annoying.
cvar g_campcheck is "0" ["0"] damages campers every few seconds
cvar g_campcheck_damage is "100" ["100"] custom cvar
cvar g_campcheck_distance is "1800" ["1800"] custom cvar
cvar g_campcheck_interval is "10" ["10"] custom cvar
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