01-05-2011, 01:28 PM
(This post was last modified: 01-05-2011, 01:33 PM by luziferius.)
Hi there,
I have a suggestion for a nice game mode called "Assassin".
I've seen it in sauerbraten, but they've removed it some releases ago(maybe because most of the players didn't understand it).
How it works:
It is somehow a slowed down DM with a "multiplayer 1-on-1" style gameplay.
To prevent the game from being frustrating for someone(target is a real pro) there could be a limited number of tries: when being killed 2 times by your target you get a new one and maybe some penalty(see scores below).
Pros:
(possible) Scores:
I have a suggestion for a nice game mode called "Assassin".
I've seen it in sauerbraten, but they've removed it some releases ago(maybe because most of the players didn't understand it).
How it works:
- no teams (DM)
- you get a randomly chosen target(visible on the minimap and maybe via a big teammate-like marker in red)
- you only score for fragging your target
- you dont know your "personal Assassin"
It is somehow a slowed down DM with a "multiplayer 1-on-1" style gameplay.
To prevent the game from being frustrating for someone(target is a real pro) there could be a limited number of tries: when being killed 2 times by your target you get a new one and maybe some penalty(see scores below).
Pros:
- simple gameplay (just "kill the target")
- no need to modify or build new maps
- different from other modes
- (maybe) it's simple to "teach" the bots to only attack the target and everyone attacking them
- offers possibilities for new tactics
- its not implemented in nearly every fps (like ctf) / more special
- most players tend to simply frag everyone and then complain why they don't get points, effectively turning a match into some DM-mode with frustrating scores
- it only works when (nearly) everyone tries to score and not just frag everyone(this applies to all game modes)
- maybe its not fast enough for a fast-paced shooter
- simply doesn't work for 2 players (you would always have the same target)
(possible) Scores:
- +5 for killing the target
- -1 for killing someone else (the mentioned penalty)
- -2 for getting a new target because of being killed 2 times by the old one
- +-0 for killing someone who starts to attack you (so that you can defend yourself without loosing points)