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I like sev's number 4 best so far. Yet I am still not so sure about the beak. It should have more natural proportions and form - I think the lower part could still need some adjustment in terms of comparison with a picture of an original bird of prey. Also, I'd recommend not to keep the beak opened too much, as the bird should be crying out, not yawning (I suppose?).
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05-25-2010, 05:52 AM
(This post was last modified: 06-06-2011, 05:23 PM by sev.)
My attempts to address the beak issue:
Nr. 5, this is now closest to the original. Beak not as wide open as in Nr. 4:
Nr. 6, more realistic:
EDIT:
My last one for now. I tried to sum up all my previous drafts and address all issues: Simple shapes (iconifiable, clean high res), staying close to the original, more realistic beak.
Nr. 7
EDIT: I packed all logo concept and revision files into a single zip: http://www.mediafire.com/file/1djg9gc6d7...ncepts.zip
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No.7 = No.1
"One should strive to achieve; not sit in bitter regret."
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I vote 7 or 5. Both are really awesome.
(07-18-2010, 10:59 AM)Flying Steel Wrote: How could anyone with ADHD tell its a high damage weapon if it wasn't a gigantic metal cock fucking the map whenever a player gets within 3 meters of a wall?
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05-29-2010, 12:16 PM
(This post was last modified: 06-06-2011, 05:24 PM by sev.)
Took me some time to experiment with different wing shapes, but went for the original design in the end.
So, here's my revision of the logo (based on the current official logo:
svg files are here:
EDIT: I packed all logo concept and revision files into a single zip: http://www.mediafire.com/file/1djg9gc6d7...ncepts.zip
Trying to address the issues mentioned by -z-, this is what I was able to do.
Feel free to improve it.
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I like! A lot.
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sorry sev, i don't like the idea that the head of the phoenix is between his wings...
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Looks cool here
"One should strive to achieve; not sit in bitter regret."
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(05-29-2010, 03:33 PM)jaykay Wrote: sorry sev, i don't like the idea that the head of the phoenix is between his wings... That's quite an established pose. You have to consider the ring (second O) as part of the pheonix.
http://commons.wikimedia.org/wiki/File:E...PSF%29.png
http://commons.wikimedia.org/wiki/File:M...%C3%A9.svg
http://commons.wikimedia.org/wiki/File:S..._Eagle.svg
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For icon I love what you've made, but I agree that the current logo is better.
"One should strive to achieve; not sit in bitter regret."
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The Icon is well done, but I somehow don't like the way the wings are in the logo.
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I like how it's going, but the wings seem oddly placed. I'll try and make them look right.
(07-18-2010, 10:59 AM)Flying Steel Wrote: How could anyone with ADHD tell its a high damage weapon if it wasn't a gigantic metal cock fucking the map whenever a player gets within 3 meters of a wall?
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absolutely amazing i thought it couldn't get better to be honest. I would adjust the icon so the bird in the middle is shifted left slightly so it is more uniform to the "quake symbol". I also agree Roanoke
There's nothing better than getting off you butt and contributing to a community. There is no excuse when it comes to computers. Spend a little of you playing time, giving back
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05-29-2010, 10:34 PM
(This post was last modified: 05-29-2010, 10:37 PM by -z-.)
Awesome, looks good to me. Just in time, I plan on digging into the mainsite tomorrow and recallibrating all the odds and ends to prepare for the next step in growth. I will play with the sources more tomorrow as I make it to the design stage in the process and let you know if I come across any issues.
Actually, the original wings have awkward spacing at certain points. If you could clean that up it would look more professional and strong.
Maybe the body / tail can come down more to pay a little more homage to quake but that's just an after thought.
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05-30-2010, 05:10 AM
(This post was last modified: 06-06-2011, 05:24 PM by sev.)
(05-29-2010, 10:34 PM)-z- Wrote: Maybe the body / tail can come down more to pay a little more homage to quake but that's just an after thought. I tried that, but it looks strange (at least when I try to do it...)
I have uploaded a small revision. This should be my last one. I moved the head slightly left, added a glow to the icon, and improved the letters.
EDIT: I packed all logo concept and revision files into a single zip: http://www.mediafire.com/file/1djg9gc6d7...ncepts.zip
I experimented a lot with the wings this week, I'm not able to do it better. I'm glad if someone steps forward and improves/replaces my version.
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(05-30-2010, 05:10 AM)sev Wrote: I'm glad if someone steps forward and improves/replaces my version.
Huh? Can it be done any better? I think not - it's perfect
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05-30-2010, 05:51 PM
(This post was last modified: 05-30-2010, 05:51 PM by -z-.)
As I was looking to replace it today, I realized the wings are too large / bright / prominent and I believe some of this can be attributed to the size of the head in the circle. I think will a little more padding from the edges it would be more a idenitifiable image and the wings could be smaller. I do not have time to play around with this myself right now, I just put a lot of work into xonotic.org, I'm very tired.
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I have named and described each element, fixed "phoenix" typos, grouped the text, and created layers. I have also updated the metadata and made the document boundaries fit the logo.
http://pics.nexuizninjaz.com/images/h443...dmurrq.svg
(07-18-2010, 10:59 AM)Flying Steel Wrote: How could anyone with ADHD tell its a high damage weapon if it wasn't a gigantic metal cock fucking the map whenever a player gets within 3 meters of a wall?
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I think the head is still too large and the spacing on the feathers could use improvement.
Otherwise, thanks for making the source more organized
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06-01-2010, 11:06 PM
(This post was last modified: 06-01-2010, 11:40 PM by Roanoke.)
I didn't actually change the logo yet
Edit: Right or wrong direction?
http://pics.nexuizninjaz.com/images/6fdt...pp865p.svg
Edit2: Vael pointed out to me that there is a lack of cohesion between the letters and the wings (they start inside the X, end outside the C). How can we fix this?
Edit3: Also, someone who knows what they are doing with masks should make the gradient mask the stripes so they don't show on white.
(07-18-2010, 10:59 AM)Flying Steel Wrote: How could anyone with ADHD tell its a high damage weapon if it wasn't a gigantic metal cock fucking the map whenever a player gets within 3 meters of a wall?
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[00:42] <nifrek> the letter "I" obviously takes less space then other letters, you have to put more space between letters on the right to compensate, like on the original logo
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06-02-2010, 06:17 AM
(This post was last modified: 06-06-2011, 05:26 PM by sev.)
OK, after some feedback from -z- I revised it some more.
My version is now closer to the logo on the website, with higher contrast. The head is slightly smaller, the wings are more subtle, the letters are new (to simulate the border glow effects with svg):
EDIT: I packed all logo concept and revision files into a single zip: http://www.mediafire.com/file/1djg9gc6d7...ncepts.zip
(06-01-2010, 11:06 PM)Roanoke Wrote: I didn't actually change the logo yet
Edit: Right or wrong direction?
http://pics.nexuizninjaz.com/images/6fdt...pp865p.svg
There's not too much of a difference yet, so it's hard to say...
(06-01-2010, 11:06 PM)Roanoke Wrote: Edit3: Also, someone who knows what they are doing with masks should make the gradient mask the stripes so they don't show on white.
No more stripes in r3
(06-01-2010, 11:06 PM)Roanoke Wrote: Edit2: Vael pointed out to me that there is a lack of cohesion between the letters and the wings (they start inside the X, end outside the C). How can we fix this? (06-01-2010, 11:50 PM)nifrek Wrote: [00:42] <nifrek> the letter "I" obviously takes less space then other letters, you have to put more space between letters on the right to compensate, like on the original logo
That's kerning. Putting in extra space between T I C looks very silly, have a look at the original logo without the pheonix. I think it's better to have clean kerning than a perfectly centered pheonix.
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I just like how the logo is now, and as icon for on desktop or dock.
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Sev, did you make those changes from this source?
Kay, but the head itself is currently different from the icon head.
(07-18-2010, 10:59 AM)Flying Steel Wrote: How could anyone with ADHD tell its a high damage weapon if it wasn't a gigantic metal cock fucking the map whenever a player gets within 3 meters of a wall?
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(06-02-2010, 10:00 AM)Roanoke Wrote: Sev, did you make those changes from this source? No, revision 3 is based on revision 1 ( http://forums.xonotic.org/showthread.php...57#pid6657).
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