Ok, Thank you very much for constructive feedback, Monad, Silencer.
I will fix these bugs. And of course I will diversify ceiling.
When it comes to variety of colors and lack of contrasts... I will do my best however the map was DESIGNED to be dull and grey (at least its 'imprisoned, not 'disneyland'). But you are right, all contrasts make the map look better and easier to move around.
Im waiting for more feedback from you, people. Especially about item placement.
I will fix these bugs. And of course I will diversify ceiling.
When it comes to variety of colors and lack of contrasts... I will do my best however the map was DESIGNED to be dull and grey (at least its 'imprisoned, not 'disneyland'). But you are right, all contrasts make the map look better and easier to move around.
Im waiting for more feedback from you, people. Especially about item placement.
My maps:
ErbiumlCrystalCave|Distortion|SilentSiege |Catharsis|Spatium|Imprisoned|Cubes|SpiderCtf
My portfolio: conradjustin.com
ErbiumlCrystalCave|Distortion|SilentSiege |Catharsis|Spatium|Imprisoned|Cubes|SpiderCtf
My portfolio: conradjustin.com