06-16-2010, 04:03 AM
I agree with Taximus, I'm too not saying it will improve gameplay 400%, it's just an interesting idea.
so, why not implement it -> setup a test server -> some of us gather on that server at a specific time -> try different gamemodes with it -> get feedback -> rebalance it based on feedback -> retest -> loop until we get a good balance -> decide whether it should be included in final release or not.
The only problem here is that we can't _demand_ developers to implement this, I mean they may not have the time to code it, or may not think it is worth it.
so, why not implement it -> setup a test server -> some of us gather on that server at a specific time -> try different gamemodes with it -> get feedback -> rebalance it based on feedback -> retest -> loop until we get a good balance -> decide whether it should be included in final release or not.
The only problem here is that we can't _demand_ developers to implement this, I mean they may not have the time to code it, or may not think it is worth it.