05-11-2011, 07:21 PM
(05-11-2011, 05:21 PM)MirceaKitsune Wrote: Randomized loading screens, 12 in total. 1024 x 2048 (filling any widescreen), each showing a different character with a different map background, in a different color. mirceakitsune/new_loading_screens
Really? :O
Does it unload them from memory after the load screen is gone? Otherwise I guess this is a huge VRAM hog.
Can we do the text as a string drawn by the engine? Or does it have to be in the image itself... Former would be best, would allow for lots more tips/easy updates.
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