05-12-2011, 10:59 AM
rather than a drop shadow, I would suggest taking the the shape of the player model, copying it to a new layer, and giving it a black overlay and adjusting the alpha a little, so you can see the ground through it. then distort it so it looks like it is parallel to the ground.
http://www.techtut.com/Tutorial/Photosho...oshop.html
here is a more in depth explanation. its in an older version of PS, but it should still work.
of course, if thats what you were going to do anyway, then just ignore me :p
http://www.techtut.com/Tutorial/Photosho...oshop.html
here is a more in depth explanation. its in an older version of PS, but it should still work.
of course, if thats what you were going to do anyway, then just ignore me :p