(06-28-2011, 09:34 PM)nowego4 Wrote:I've play it yesterday night on a server and it tooks me about 5 minutes to recognize farewell :-) Hey good job I like this remake.Antibody Wrote:...
Farewell is getting a makeover
Of course most of you have played the prerelease already. If not, the public release will be out in about a month
(06-24-2011, 07:09 PM)Strahlemann Wrote: Leeloo, this looks promoising. But it seems like you have no lighting going on at all. i can't tell a single shadow on your first blue map screens. What are your compile settings?
I had a "broken" netradiant, I did not know that and the time to compile was about 2 minutes and I tought it was a normal time for this job. I builded a new netradiant and omg it is so long to compile and I have some error messages as a ton of "WARNING: Hit per-surface style limit (4)" and " **WARNING: Styled light found targeting light15" that I will have to find out how to correct this situation. I am NOOB that can just copy-past stuff, for now! :-) + I am learning how to use blender to make some custom brushes. My maps will be ready in only about 10 months I guess :-) Well, I like that and I 'll keep going.