08-10-2011, 04:14 AM
(This post was last modified: 08-10-2011, 04:20 AM by Lord Canistra.)
Still working in a turtle pace. Guess that's because every part in my maps gets deleted and re-made at least 5 or 6 times.
That, well, is a jumppad.
Some interiors:
And now to the fun part: I can't compile this. Q3Map2 steadily fails on safe_malloc after eating up about 2 Gb of RAM. Tried using LAA (Large Address Aware) tool on it and compiled myself several blue screens with that modified q3map2. Obviously, a x64 windows binaries are needed here, yet I have no idea where to get (or how to compile) them.
That, well, is a jumppad.
Some interiors:
And now to the fun part: I can't compile this. Q3Map2 steadily fails on safe_malloc after eating up about 2 Gb of RAM. Tried using LAA (Large Address Aware) tool on it and compiled myself several blue screens with that modified q3map2. Obviously, a x64 windows binaries are needed here, yet I have no idea where to get (or how to compile) them.