01-02-2012, 07:11 PM
(12-30-2011, 12:18 PM)Maddin Wrote: How to create a model with NetRadiant:
1. Create your model with brushes (and patches if needed) in the NetRadiant.
2. Place an info_player_deathmatch and build a box of caulk around everything. Be sure that nothing else is in your map except the entity, the model (which consist of brushes!) and the caulk box.
3. Choose ´Q3Map2: convert to .ASE for modelling apps´ in the Build menu.
4. In data/maps/ you´ll find a .ase model exactly named like your map. You can now use it as a regular model and also edit it in e.g. Blender (if you have the ase importer)!
You forgot that the model must be added to the models folder.
data/models/map_name/whatever.ase