04-19-2010, 01:51 PM
Cortez666 - the new placement of Nex and it's surrounding in Evilspace looks good to me
Anyway - the brushes are a bit blocky, is there a way to export them to Blender, change and import again? To add more geometric detail.
Anyway - the brushes are a bit blocky, is there a way to export them to Blender, change and import again? To add more geometric detail.
I'm making Liblast - a FOSS online FPS game made with Godot 4 and a 100% open-source toolchain