08-24-2012, 10:19 AM
Thanks for feedback people! I'm open for more suggestions, especially style-wise
Here's a badge created with the latest version, where I changed a few things:
FYI: The badge shows the three most-played gametypes (i.e. using all gametypes sorted by number of games, and taking the top three). If no elo/rank is computed yet (because of too few games), the gametype is shown but with a "no stats yet" overlay (like in fisume's case).
The colors for kill ratio and win percentage change at some (hard-coded) numbers for each, where kill ratio uses a red/green and win percentage uses a yellow/cyan color scheme.
Here's a badge created with the latest version, where I changed a few things:
FYI: The badge shows the three most-played gametypes (i.e. using all gametypes sorted by number of games, and taking the top three). If no elo/rank is computed yet (because of too few games), the gametype is shown but with a "no stats yet" overlay (like in fisume's case).
The colors for kill ratio and win percentage change at some (hard-coded) numbers for each, where kill ratio uses a red/green and win percentage uses a yellow/cyan color scheme.
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