11-14-2012, 11:33 PM
(11-14-2012, 09:31 PM)hutty Wrote:(11-14-2012, 09:12 PM)HellYeah Wrote:(11-14-2012, 03:22 PM)hutty Wrote: cube map glass has to be custom made for the environment that it is put in
Autocubemaps would fix this. COD4 uses autocubemaps.
Yes they would ... I believe I menationed that before in this thread ...
Its even used for dynamic scope reflections ...
It still wouldn't look right on large surfaces though ....
It would look good on large surfaces. Quite good. (See Cube/Saurebrauten engine). And you know it
Sure, real reflections look BETTER, and you can do that if you want, but there is a big performance hit then.