06-30-2013, 06:50 AM
(06-29-2013, 07:56 AM)Justin Wrote: Hmm. That's GtkRadiant 1.6.3 and it basically does not support Xonotic. Besides the textures are offical quake textures...Sure it can be opened. You also can work on q3 map sources without any problems. No one has ever defined a xonotic style.
Obviously it can be opened by Xonotic, but textures and style does not fit 'Xonotic style'.
Gothic architecture.
(06-30-2013, 04:47 AM)Justin Wrote: I am sorry for posting that gothic wall. I thought it would be good to show something else then futuristic and rusty styles. Xonotic definitelly needs more brick, concrete and wood textures.Why are justifying yourself for doing something you want?
If you want make it, why dont you make it? maybe somebody else will like it too?
<Samual> I am the most unprofessional developer ever
<bluez> halogene, you make awesome music, but you have no clue about ctf.
<Halogene> I didn't know mappers include some mysterious waypoints so members of the BOT clan can navigate a map?
<divVerent> if you don't pay for a premium account, your movement speed is limited to 100qu/s
<bluez> halogene, you make awesome music, but you have no clue about ctf.
<Halogene> I didn't know mappers include some mysterious waypoints so members of the BOT clan can navigate a map?
<divVerent> if you don't pay for a premium account, your movement speed is limited to 100qu/s