04-13-2014, 04:57 PM
(04-13-2014, 11:31 AM)Justin Wrote: Nice idea, Mario! Fun!
Looks promising, Proraide. Great brushwork as for the first maps!
Here is my recent map I have been working on slowly in my leisure time. Textures and models are custom or default with one expection (metal trim) that is from cgtextures. I will replace it with custom shader as soon as I find time to do so. Think of the following screenshots as a concept rather then fully finished map. Unfortunately progress is slow for I have exams at university but I felt like posting these images in here so you can see what I'm working on right now.
https://dl.dropboxusercontent.com/u/9049...ystal3.jpg
https://dl.dropboxusercontent.com/u/9049...ystal2.jpg
The concept is simple: Crystalic environment with rock caves some glass on the floor to add some terror. DM/Duel(??), lots of vertical action (similar idea to SilentSiege), Usuall pickups - 1 mega health, 1 mega armor, some shards..., rain and grim atmpsphere, main colors: Green, blue (a bit of gold in the corridors). I would love to see freeztag matches going on this map after (if) I release it. Currently map has over 1300 brushes and the performance might be an issue for weak computers while running the game on ''insane''.
Stay tuned.
Looks very nice! I believe we need more maps, especially of such good quality. Wish someone would make any of different themes too... so many facilities and metal walls