04-12-2015, 05:57 AM
(04-11-2015, 06:31 PM)Justin Wrote: Thank you, PoVoq, aa, -z-. Here is another sample. Did you guys know that you have to maximize one netradiant viewport, hide detail brushes, enteties and point camera to the corner of your map to greatly reduce compilation time!? Its about 2 or 3 times faster! This is freak'n ridiculous.
Btw would hiding everything at all will be even faster?