03-27-2010, 07:24 AM
Here is the interesting link:
http://code.google.com/p/chromium/wiki/G...OfCode2010
If you'll read it carefully you'll find out that it contains interesting project: "Native Client adds native code execution capabilities to Chromium and other browsers. For this project, we would like to port interesting native applications and libraries to Native Client. Examples of libraries that have already been ported include Cairo, QT, Mesa and ImageMagick. We've also ported a couple languages (Ruby, Lua, Awk) and are working on porting the game Nexuiz".
I doubt guys from Google will do more then proof-of-concept port, but if you'll start from this position it should not be too hard to create full-blown web version of Xonotic. I think the biggest problem will be interaction of clients (Websockets API enforces same-origin policy which is not ideal for games like Xonotic because it'll introduce latencies), but when you are literally the only game in town (the most probable case for ChromeOS right after release)...
Think about publicity brought by link in default install of ChromeOS - or even "launch time title" for new platform...
What do you think?
http://code.google.com/p/chromium/wiki/G...OfCode2010
If you'll read it carefully you'll find out that it contains interesting project: "Native Client adds native code execution capabilities to Chromium and other browsers. For this project, we would like to port interesting native applications and libraries to Native Client. Examples of libraries that have already been ported include Cairo, QT, Mesa and ImageMagick. We've also ported a couple languages (Ruby, Lua, Awk) and are working on porting the game Nexuiz".
I doubt guys from Google will do more then proof-of-concept port, but if you'll start from this position it should not be too hard to create full-blown web version of Xonotic. I think the biggest problem will be interaction of clients (Websockets API enforces same-origin policy which is not ideal for games like Xonotic because it'll introduce latencies), but when you are literally the only game in town (the most probable case for ChromeOS right after release)...
Think about publicity brought by link in default install of ChromeOS - or even "launch time title" for new platform...
What do you think?