11-06-2010, 08:39 PM
Right now, there are several weapons that double up on impulse bindings without allowing the user to separate them or set priority. The most annoying one to me is the MineLayer/Mortar binding on 4. If I have the Minelayer(read, every warmup round) it becomes impossible for me to combo with the nex. Why is this? That I know of, there is no "specific" weapon command, and if there is, it's obviously obscure, this should be an option in the key mapping dialog in game, not a custom binding command. They just keep piling up on other keys. Let's just say I had a frustrating warmup round trying to dump both the minelayer and the sniper rifle just so I could have a normal battle, and dying while I was dumping them. It was unplayable. If I seem like I'm complaining, I am. Not because I want to troll, but because I want to enjoy this game when it's finished. It's constructive criticism. At least, it should be.......