06-08-2010, 11:03 PM
Is it too much dreaming to ask if it wouldn't be better to use a different engine than DarkPlaces for Xonotic?
I find DarkPlaces to be a rag blanket, too patched up and slow, difficult to maintain. Not to mention those problems with the developers.
Personally, i think the Cube 2 engine is simply amazing! It is way faster than DP, and a lot more stunning, with fantastic eye-candy like dynamic grass that looks very real and great water effects. Runs like a hot knife on butter compared to DP (Nexuiz) when similar eye-candy is on.
I understand there is great difference between the two, specially since the maps are made on the fly in cube 2 (which I find fantastic) with the cube shaping based modelling, instead of being quake like bsp's, but since you're starting all over or sort of, I ask why not.
I'd be glad to help with art or code.
I find DarkPlaces to be a rag blanket, too patched up and slow, difficult to maintain. Not to mention those problems with the developers.
Personally, i think the Cube 2 engine is simply amazing! It is way faster than DP, and a lot more stunning, with fantastic eye-candy like dynamic grass that looks very real and great water effects. Runs like a hot knife on butter compared to DP (Nexuiz) when similar eye-candy is on.
I understand there is great difference between the two, specially since the maps are made on the fly in cube 2 (which I find fantastic) with the cube shaping based modelling, instead of being quake like bsp's, but since you're starting all over or sort of, I ask why not.
I'd be glad to help with art or code.