11-12-2022, 06:54 PM
I'M Baaaaccckkk!
After solving my crash issues from updating my 8.2 to 8.5, I have returned for more Xon action. In order to update to 8.5 I needed a new MOBO, CPU, GPU, & Ram (Done!). Now I am running a 64 bit operating system and $475.00 dollars later I am a bit bummed at my Xonotic experience. I'm looking for some help to troubleshoot my elusive in game "stuttering." I have reviewed other threads, and I feel I want some suggestions which are more suited to the year 2022 (although the other threads are still helpful).
I'm a big fan of Linux. Currently running Ubuntu 22.04 with XFCE.
CPU: AMD Athalon 3000G
Ram: 16 gigs
GPU: Maxsun Radeon RX 550
The Big Benchmark:
Benchmarking on omg
220.2731768 fps, one-second fps min/avg/max: 160 224 366
Benchmarking on low
213.4497754 fps, one-second fps min/avg/max: 157 217 341
Benchmarking on med
205.4915632 fps, one-second fps min/avg/max: 146 210 353
Benchmarking on normal
191.4150500 fps, one-second fps min/avg/max: 136 195 316
Benchmarking on high
186.2683170 fps, one-second fps min/avg/max: 131 190 290
Benchmarking on ultra
177.2532835 fps, one-second fps min/avg/max: 124 181 289
Benchmarking on ultimate
141.5208050 fps, one-second fps min/avg/max: 30 155 275
Output from terminal with command: lshw -c video
description: VGA compatible controller
product: Lexa PRO [Radeon 540/540X/550/550X / RX 540X/550/550X]
vendor: Advanced Micro Devices, Inc. [AMD/ATI]
physical id: 0
bus info: pci@0000:01:00.0
logical name: /dev/fb0
version: c7
width: 64 bits
clock: 33MHz
capabilities: pm pciexpress msi vga_controller bus_master cap_list rom fb
configuration: depth=32 driver=amdgpu latency=0 resolution=1920,1080
The stuttering happens the same in single player as well as multiplayer. It happens visually on screen and sometimes in delays from peripherals (i.e. weapons not firing or switching). It happens more when there are more players and when other players get close to me. I was able to turn off the compositor through xfce and that did help visually some, but game play is still sporadic. I don't have a gaming monitor, but I can run my monitor at 60hz or 75hz depending on the screen size. I wanted to try to turn off vsync, but it seems I might not be able to do that with my amd gpu on Linux (any thoughts). Do I need to find and test out a windows OS? I'm not sure if maybe getting vsync off is something which would even help me. I'm looking for some next steps please. [Plug] Reducing ping does help a bit so I set up a server to accommodate myself... Echo Server US Central [endplug]
Thanks for your input, and let me know if there is any other info I can provide to get some answers.
After solving my crash issues from updating my 8.2 to 8.5, I have returned for more Xon action. In order to update to 8.5 I needed a new MOBO, CPU, GPU, & Ram (Done!). Now I am running a 64 bit operating system and $475.00 dollars later I am a bit bummed at my Xonotic experience. I'm looking for some help to troubleshoot my elusive in game "stuttering." I have reviewed other threads, and I feel I want some suggestions which are more suited to the year 2022 (although the other threads are still helpful).
I'm a big fan of Linux. Currently running Ubuntu 22.04 with XFCE.
CPU: AMD Athalon 3000G
Ram: 16 gigs
GPU: Maxsun Radeon RX 550
The Big Benchmark:
Benchmarking on omg
220.2731768 fps, one-second fps min/avg/max: 160 224 366
Benchmarking on low
213.4497754 fps, one-second fps min/avg/max: 157 217 341
Benchmarking on med
205.4915632 fps, one-second fps min/avg/max: 146 210 353
Benchmarking on normal
191.4150500 fps, one-second fps min/avg/max: 136 195 316
Benchmarking on high
186.2683170 fps, one-second fps min/avg/max: 131 190 290
Benchmarking on ultra
177.2532835 fps, one-second fps min/avg/max: 124 181 289
Benchmarking on ultimate
141.5208050 fps, one-second fps min/avg/max: 30 155 275
Output from terminal with command: lshw -c video
description: VGA compatible controller
product: Lexa PRO [Radeon 540/540X/550/550X / RX 540X/550/550X]
vendor: Advanced Micro Devices, Inc. [AMD/ATI]
physical id: 0
bus info: pci@0000:01:00.0
logical name: /dev/fb0
version: c7
width: 64 bits
clock: 33MHz
capabilities: pm pciexpress msi vga_controller bus_master cap_list rom fb
configuration: depth=32 driver=amdgpu latency=0 resolution=1920,1080
The stuttering happens the same in single player as well as multiplayer. It happens visually on screen and sometimes in delays from peripherals (i.e. weapons not firing or switching). It happens more when there are more players and when other players get close to me. I was able to turn off the compositor through xfce and that did help visually some, but game play is still sporadic. I don't have a gaming monitor, but I can run my monitor at 60hz or 75hz depending on the screen size. I wanted to try to turn off vsync, but it seems I might not be able to do that with my amd gpu on Linux (any thoughts). Do I need to find and test out a windows OS? I'm not sure if maybe getting vsync off is something which would even help me. I'm looking for some next steps please. [Plug] Reducing ping does help a bit so I set up a server to accommodate myself... Echo Server US Central [endplug]
Thanks for your input, and let me know if there is any other info I can provide to get some answers.