"Vile thread, long since forgotten! Arise, arise by moronic power and stalk the forum once more!"
Breakable glass would be nice, however, can it be done using DarkPlaces? I remember that Quake didn't have that feature, while Quake 2 did have breakable glass. If it can't be done easily, maybe one could implemented a sort of "force field" (compare "Star Wars"
) that breaks down after a certain amount of SMG or SG bullets hit it (while reflecting other ammo like crylink) and takes e.g. 5 to 10 sec to reset (maybe flickering while resetting
) might be a nice feature that would make the map a lot more interactive. It could also be put on the floor like a trap in proximity to quad damage. Sounds cool doesn't it!
"If your killer instincts are not clean and strong you will hesitate at the moment of truth. You will not kill. You will become dead marines and then you will be in a world of shit, because marines are not allowed to die without permission. Do you maggots understand?" - Gunnery Sergeant Hartman