01-26-2011, 03:03 PM
I suggest an option to download all available maps from a server while the player is participating in the current map, at a download rate set by the server.
It would also be nice to have a server side option to enable multiple concurrent map downloads to the same user if the server admin wants to allow it, and if enabled in the client options as well.
Players with 56k to 1.5mbps to might see some extra latency, but it would decrease load times drastically for the majority of players.
It would also be nice to have a server side option to enable multiple concurrent map downloads to the same user if the server admin wants to allow it, and if enabled in the client options as well.
Players with 56k to 1.5mbps to might see some extra latency, but it would decrease load times drastically for the majority of players.


Or perhaps to take it one step further, and only have the game download the next map in the rotation in the background of the first map (assuming a non-voting server of course).