1-[SOLVED] I'am trying to setup a projected skybox and its works but not as I expected. I can see it from another room trough a warpzone see that: The stars that appears in the small room are just an applied texture to the walls.
I builted a cube outside of the map and i did put in it an _skybox antity, I textured the wall as I wanted my sky. I wrote the shader's informations in the map.shader file.
I've tried lots differents setting befor to get that. I did not find yet in the q3map manuel nor in the gtkradian man. or furums. Things found on google are about other games urban terror or open arena... I can not make links of it with my work.
2-[SOLVED]I'd like to generate a minimap to put in the gfx directory. I used the netradiant build drop menu (simple) -minimap process but its appear to me just a normal compilation whithout no minimap output.
3-[SOLVED] In the game video setting when "use realtime lightmap" is selected then any map are dark as monkey's ass! I dont have shadows in the maps I work on but I think it is because I need to setup a target direction for the lights. I am learning.
Minimap?
I builted a cube outside of the map and i did put in it an _skybox antity, I textured the wall as I wanted my sky. I wrote the shader's informations in the map.shader file.
I've tried lots differents setting befor to get that. I did not find yet in the q3map manuel nor in the gtkradian man. or furums. Things found on google are about other games urban terror or open arena... I can not make links of it with my work.
2-[SOLVED]I'd like to generate a minimap to put in the gfx directory. I used the netradiant build drop menu (simple) -minimap process but its appear to me just a normal compilation whithout no minimap output.
3-[SOLVED] In the game video setting when "use realtime lightmap" is selected then any map are dark as monkey's ass! I dont have shadows in the maps I work on but I think it is because I need to setup a target direction for the lights. I am learning.
Minimap?