03-02-2012, 01:58 AM
The Latest 0.6 autobuild. Projectile disappearing if you shoot to the teleport's border. Map - Stromkeep. It happens on both OS's - Windows7 x64 and Kubuntu 12.04.
Console types this:
Console types this:
Code:
impactfilter found something - and it even gets handled correctly - please tell divVerent that this code apparently gets triggered again
Entity type: grenade
Origin: '1186.9 209.5 -29.0'
Velocity: '-726.4 -1698.7 -577.5'
impactfilter found something - and it even gets handled correctly - please tell divVerent that this code apparently gets triggered again
Entity type: grenade
Origin: '1176.4 208.6 -29.0'
Velocity: '-828.7 -1656.3 -560.1'
impactfilter found something - and it even gets handled correctly - please tell divVerent that this code apparently gets triggered again
Entity type: grenade
Origin: '1238.6 210.6 -29.0'
Velocity: '-78.6 -1796.4 -707.1'
impactfilter found something - and it even gets handled correctly - please tell divVerent that this code apparently gets triggered again
Entity type: grenade
Origin: '1155.0 209.9 24.5'
Velocity: '-1823.2 -558.0 105.2'
impactfilter found something - and it even gets handled correctly - please tell divVerent that this code apparently gets triggered again
Entity type: grenade
Origin: '1155.0 209.2 24.7'
Velocity: '-1820.5 -566.0 108.2'
impactfilter found something - and it even gets handled correctly - please tell divVerent that this code apparently gets triggered again
Entity type: grenade
Origin: '1155.0 208.3 25.9'
Velocity: '-1815.9 -576.2 123.1'
impactfilter found something - and it even gets handled correctly - please tell divVerent that this code apparently gets triggered again
Entity type: grenade
Origin: '1155.0 209.5 24.2'
Velocity: '-1821.8 -563.5 102.3'
impactfilter found something - and it even gets handled correctly - please tell divVerent that this code apparently gets triggered again
Entity type: grenade
Origin: '1170.6 210.6 -29.0'
Velocity: '-1732.0 -586.0 -616.7'
would have to put player in solid, won't do that
impactfilter found something - and it even gets handled correctly - please tell divVerent that this code apparently gets triggered again
Entity type: grenade
Origin: '1170.6 210.6 -29.0'
Velocity: '-1732.0 -586.0 -643.4'