02-22-2013, 05:23 PM
Hello,
I've enjoyed Nexuiz and Xonotic for quite some time.
Okay, I'm kind of excited because I just beat the last level of the new campaign in 0.6.0 git by surprise/accident. I got the popup message showing the emblem and I said to myself: wtf? because I was behind a bit. Apparently, I got a triple kill or so the console said when I got back to it. Then I said "Wait, where was the slow-mo instant replay?"
Xonotic devs: Please fill this void. After the match is over, there could be a few seconds of real-time replay and maybe time slows as it approaches the end of game time to about half speed. This could optionally happen after one dies also in a third person perspective possibly following the killing projectile if applicable.
This sounds like a bit or a lot of work but i believe it would be worth it and ought to be included in this great game. This effect would be made even better with rag doll player model physics but....
Thanks for all of your hard work so far,
Mark
I've enjoyed Nexuiz and Xonotic for quite some time.
Okay, I'm kind of excited because I just beat the last level of the new campaign in 0.6.0 git by surprise/accident. I got the popup message showing the emblem and I said to myself: wtf? because I was behind a bit. Apparently, I got a triple kill or so the console said when I got back to it. Then I said "Wait, where was the slow-mo instant replay?"
Xonotic devs: Please fill this void. After the match is over, there could be a few seconds of real-time replay and maybe time slows as it approaches the end of game time to about half speed. This could optionally happen after one dies also in a third person perspective possibly following the killing projectile if applicable.
This sounds like a bit or a lot of work but i believe it would be worth it and ought to be included in this great game. This effect would be made even better with rag doll player model physics but....
Thanks for all of your hard work so far,
Mark