I've made an alternative group of ctf icons, which I personally think scale better than the current xonotic git icons. However, let's put it to a poll.
Screenshots of the icons:
Sev's:
Mine (showing only changed icons):
In addition, my iconset is more complete, as I also have included icons for "Flag Captured" and "Flag Returned" (with different colors for both teams, of course).
Sev's icons can be found in the frutiex/panelhud branch and mine can be found in the plasmasheep/simpleicons branch (the icons I've replaced are the flag_*.tga icons plus the notify_teamkill.tga icon).
Sev's response:
Screenshots of the icons:
Sev's:
Mine (showing only changed icons):
In addition, my iconset is more complete, as I also have included icons for "Flag Captured" and "Flag Returned" (with different colors for both teams, of course).
Sev's icons can be found in the frutiex/panelhud branch and mine can be found in the plasmasheep/simpleicons branch (the icons I've replaced are the flag_*.tga icons plus the notify_teamkill.tga icon).
Sev's response:
(06-24-2010, 03:45 PM)sev Wrote: As a short response to this:
Roanoke's icons don't fit the theme of my skin. All icons (health, weapons, ammo) are shown the way they are in-game, with a white border (highlight colour). While in case of the flag this is not possible due to the complexity of the real flag model, I tried to create a "realistic" 3D representation of a flag to fit the overall theme.
If you use "icon like icons" for the flag, you consequently should make "icon like icons" for all the images to end up with a coherent skin.