04-16-2011, 11:21 PM
One day I was bored so I started playing single player with 9 godlike bots trying out different kinds of weapons. When I played with the grappling hook (used mutator), I realized that if we use the jet pack we can pull bots and drop them to kill'em. Do you think we can elaborate on that? (we can have 2 kinds of hooks, and "E" one and a weapon one. Then make the weapon one throw people off the edge)
Fireball :
Here are my 4 proposals on the fireball:
1 : keep it the same and give it a model
2 : separate the fire mine and the fireball. Change the secondary to flame thrower for the fireball & multiple fire mines for the fire mine.
3 : Separate the fire mine and fireball and add melee secondaries.
4 : remove the fire mine
Fireball :
Here are my 4 proposals on the fireball:
1 : keep it the same and give it a model
2 : separate the fire mine and the fireball. Change the secondary to flame thrower for the fireball & multiple fire mines for the fire mine.
3 : Separate the fire mine and fireball and add melee secondaries.
4 : remove the fire mine
E=mc ^ 2 only applies to rest bodies. The one we should be using is E=mc^2 √1 - v^2/c^2