Create an account


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
how do i make the axis on a rotating door horizontal?

#1
i'm trying to make an iris door, but i can't remember how to make the axis for the rotating door horizontal. how do i do so?
Reply

#2
First, you have to make a brush that has all sides textured with common/origin, select both that and your door, and make them a func_door together. This way the center of the rotation will be the center of the origin brush.
Now, select any part of your door, hit "n" (entity info) and read:

Normal rotating door entity that opens by rotating around an axis (default: Z). Use an origin brush to specify the rotation axis.

This means that you have to shape the origin brush as if it's the "screw" that the door rotates around. It doesn't have to be circular or anything, just make sure that the dimensions of the brush correlates to the axis you'd like your door to rotate around (longest in eg. X axis = will rotate around X axis).
If you don't set an origin brush, the door will rotate around the Z axis, and will use the center of the door as rotation origin.
[Image: 561.png]
"One should strive to achieve; not sit in bitter regret."
Reply

#3
well, i'v done that and it isn't working for some reason. i used to be a big map maker in the past, but it was on a mac and it was about 2 years ago. it seems that things aren't working like they used to for some reason
Reply

#4
I am actually having issues with this too...
Reply

#5
Maybe make the origin brush longer in axis of rotation.
[Image: foxtrotcproggry.jpg]
Reply

#6
the origin brush is already long in the y direction than it is in x and z.....

longer than the entire door infact
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  Can I Make an Edge Shader? MrDetonia 3 4,640 04-16-2015, 02:30 AM
Last Post: zeeshan002
  How to make a vault door in NetRadiant aa 4 5,681 11-03-2013, 08:29 PM
Last Post: tZork
  What traps should I make? Fireball 2 3,896 09-17-2011, 01:57 AM
Last Post: Fireball
Question Request textures. I'll make. Ihsan 20 22,322 12-06-2010, 03:19 PM
Last Post: unfa
  Anyway to take a .bsp and make it a .map file again? MintOX 6 11,399 10-28-2010, 02:30 PM
Last Post: MintOX
Exclamation Nex/Xon - powerful enough to make only one per map? Minkovsky 12 11,928 09-05-2010, 01:59 PM
Last Post: tZork
  How to make dynamic lighting Cuinnton 4 5,752 07-21-2010, 08:43 AM
Last Post: Cuinnton

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-