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mvxdm05v09 - Silent Seas [final]

#26
I think your map was the best map in the map pool. Proper sizing, nice pathways, enough room to hide when you're down. I never cared about visuals, but they are also nice. I wish there were more trickjumps though, especially in the center area.
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#27
I really like what you did with the nex/ mega armor room: It has good scaling and amazing verticality (is there a word like that?) - You could even extend it by adding some grates on the floor or additional floors on the top (without access). Rest of the map seems quite different scale and gameplay-wise: still feels a bit cramped. Good feedback from Cortez (he knows how to properly detail maps) And commentary by Antibody... Damn, maybe I should make more maps for Xonotic since the community support is so amazing.
Overall: Keep up the good work. Don't over-complicate the structure of the map (50 armor), try to keep it simple. Check Kuniu's/Cortez's maps: Simple geometry with good detail work.
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