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doom. Kota-doom!!!

The special thing about this map is that you've just installed doom 2 and are playing ffa.
After installing this map, you will not have vertical turns in it. I also disabled jumping
Weapons: Electro, machinegun, hagar, devastator.
1 Mega armor

Attached Files Thumbnail(s)

.pk3   Kota-dooM.pk3 (Size: 8.46 MB / Downloads: 4)
exec XonoticMod.cfg - my cool modSounds, which i get from finished games
What is your favorite weapon?
What is your favorite mutator?
Play those maps which i made:
CTF: Trident_ctf, Revolter. DM: Checkfriend . Kota-dooM: Kota-dooM , Kota-dooM2
[Image: 151702.png]

Looks like classical first custom maps for Jedi Knight series Big Grin
Also, like Slender The 8 pages, central zone Big Grin
Just so simplest, as you can, but you can do it better. Also, just nice work.
But I think idea with no-jump is not the better idea for xon in case of it's physics, and it's game-bound.

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