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Reconfiguring Spawn weapon (laser)

#1
note :: this was not meant to compete with samual ... I have been holing onto this idea for a while ... but since our two ideas are not compatible I felt I would have to release it now

Configurable Laser


.png   laser.png (Size: 102.84 KB / Downloads: 87)
(sorry its the old laser model ... nobody has updated the pic on the wiki yet)

This is a simplified diagram of a laser configuration system ... The main idea is that players can tweak their laser gun to make it stronger in some areas ... while sacrificing stuff in other areas.

For example if someone wanted more push for their laser ... they would move the push slider up ... and all the other sliders would go down... making thier laser slower and weaker ...

It works on a point based system ... to prevent overpowered laser guns

If the player doesn't want the other sliders auto adjusting he can just uncheck the box ... move everything to desired positions ... and then save the config once the options fall within the point range ...

the Hue and Saturation of the bulet is also configurable


other notes ::
current laser config is equal to everything at 5
setting speed to 10 makes it a hitscan ... with an appropriate beam effect
even at damage 10 ... it is still weaker than most normal weapons
new configs only apply on respawn ... to prevent abuse ...
shotgun would not change

so ... Is it doable? do you like it?
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Messages In This Thread
Reconfiguring Spawn weapon (laser) - by hutty - 05-20-2012, 10:16 PM
RE: Reconfiguring Spawn weapon (laser) - by asyyy - 05-21-2012, 03:29 AM
RE: Reconfiguring Spawn weapon (laser) - by Sless - 05-21-2012, 04:41 AM
RE: Reconfiguring Spawn weapon (laser) - by hutty - 05-21-2012, 09:06 AM

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