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Poll: How do you think bone-based damage should be added to Xonotic?
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In the damage code and enabled by default (replace the current damage system)
35.71%
10 35.71%
In the damage code but disabled by default
3.57%
1 3.57%
As a mutator (disabled by default)
28.57%
8 28.57%
Don't even bother coding this, the idea is too bad
32.14%
9 32.14%
Total 28 vote(s) 100%
* You voted for this item. [Show Results]

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Bone based damage system (feature vote and debate)

#8
I'm in favor of this, even by default if you find a way to make it so that damage calculations work the same for any model.... Don't think the model you select should really have any effects on gameplay!
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RE: Bone based damage system (feature vote and debate) - by FruitieX - 05-13-2012, 07:10 PM

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