Alright, I will. But that would be the last one Thanks for your assistance, jaykay
Now to the .8:
- some single long soft keys hits turned down
- not so repetitive melody for the soft keys that start at 2:34
- more interesting stuff with the "choppy" lead instruments in part that starts at 3:25
- now it would loop best from the end to 0:25 and for that I see three options to solve this problem:
- cut off the intro to make song loop nicely (would be a little pity)
- extend the song so the climax at the end is not wasted - but that would make this song 5 or 6 minutes long which I don't like
- implement into Xonotic some music system that will let me loop the song not only from beginning to the end but from point A to point B. I started another thread for this: http://forums.xonotic.org/showthread.php?tid=359
Now to the .8:
- some single long soft keys hits turned down
- not so repetitive melody for the soft keys that start at 2:34
- more interesting stuff with the "choppy" lead instruments in part that starts at 3:25
- now it would loop best from the end to 0:25 and for that I see three options to solve this problem:
- cut off the intro to make song loop nicely (would be a little pity)
- extend the song so the climax at the end is not wasted - but that would make this song 5 or 6 minutes long which I don't like
- implement into Xonotic some music system that will let me loop the song not only from beginning to the end but from point A to point B. I started another thread for this: http://forums.xonotic.org/showthread.php?tid=359
I'm making Liblast - a FOSS online FPS game made with Godot 4 and a 100% open-source toolchain