04-20-2010, 09:10 AM
Anyway, I can give some insight on what is happening in these threads, and explain why they are not public.
"Xonotic Project Role Structure"
- very unfinished discussion about how decisions will be made, and by whom, about which topic. Cannot be published yet, as people would take the UNFINISHED stuff for granted.
"Licensing"
- start of a discussion of two models to license the game (namely all-GPL like in Nexuiz, and GPL aggregated with some CC-BY-SA v3.0 [or CC-BY v3.0] data the game does not depend on [i.e. maps, and music tracks used by them] - however, it is clear that this will NOT change the source requirement, as we need to be able to provide source data for inclusion with Debian and other Linux distros anyway, see Debian Free Software Guidelines which we WILL adhere to). Not much there yet, apart from what I just wrote.
"Sound group & coordinator"
- start of a discussion on who may or may not become the "sound coordinator" and choose a group around him for managing creation and inclusion of sound and music. Current status is that we collect names of people who may be suitable for this.
"Artistic coordinator(s) selection"
- similar, for the "artistic coordinator". Current status is that we collect names of people who may be suitable for this.
"Xonotic backstory"
- brainstorming on possible backstories for the game, or not using a backstory (like Nexuiz)
"Xonotic intro and pronunciation"
- a single post of a topic very related to the previous thread, not much to say there
"Licensing Guidelines"
- working on a draft text for artists on how stuff is to be licensed. Depends on the "Licensing" thread
Most of this stuff is in a state that is so unfinished that it simply cannot be published yet on a public website, or people will assume these are finished decisions and possibly freak out. No decisions have been done in any of this.
"Xonotic Project Role Structure"
- very unfinished discussion about how decisions will be made, and by whom, about which topic. Cannot be published yet, as people would take the UNFINISHED stuff for granted.
"Licensing"
- start of a discussion of two models to license the game (namely all-GPL like in Nexuiz, and GPL aggregated with some CC-BY-SA v3.0 [or CC-BY v3.0] data the game does not depend on [i.e. maps, and music tracks used by them] - however, it is clear that this will NOT change the source requirement, as we need to be able to provide source data for inclusion with Debian and other Linux distros anyway, see Debian Free Software Guidelines which we WILL adhere to). Not much there yet, apart from what I just wrote.
"Sound group & coordinator"
- start of a discussion on who may or may not become the "sound coordinator" and choose a group around him for managing creation and inclusion of sound and music. Current status is that we collect names of people who may be suitable for this.
"Artistic coordinator(s) selection"
- similar, for the "artistic coordinator". Current status is that we collect names of people who may be suitable for this.
"Xonotic backstory"
- brainstorming on possible backstories for the game, or not using a backstory (like Nexuiz)
"Xonotic intro and pronunciation"
- a single post of a topic very related to the previous thread, not much to say there
"Licensing Guidelines"
- working on a draft text for artists on how stuff is to be licensed. Depends on the "Licensing" thread
Most of this stuff is in a state that is so unfinished that it simply cannot be published yet on a public website, or people will assume these are finished decisions and possibly freak out. No decisions have been done in any of this.