03-25-2020, 05:26 AM
Hello,
today we've been playing some matches in slow motion with FAF on his server, using the slowmo command. It's pretty fun.
I don't know if this has been explored before, but I think it has potential -- depending on how much you slow down the game becomes different in that you get much more accuracy and time to plan ahead, ultimately becoming more of a strategy game. Not everyone will like this of course, but it's like with defrag I guess, something like a new genre.
Imagine e.g. a small map with many players in 0.2 slowdown -- you don't rely on your reaction speed but rather on thinking about what weapon to switch to next, who to target, where to make the next step etc. Another fun thing is that when you play back a recorded demo, it is normal speed, making you look like a complete pro. Of course you can speed the game up as well.
Anyone thought about making a server for slowmo matches? Or perhaps making it a votable vcall command?
today we've been playing some matches in slow motion with FAF on his server, using the slowmo command. It's pretty fun.
I don't know if this has been explored before, but I think it has potential -- depending on how much you slow down the game becomes different in that you get much more accuracy and time to plan ahead, ultimately becoming more of a strategy game. Not everyone will like this of course, but it's like with defrag I guess, something like a new genre.
Imagine e.g. a small map with many players in 0.2 slowdown -- you don't rely on your reaction speed but rather on thinking about what weapon to switch to next, who to target, where to make the next step etc. Another fun thing is that when you play back a recorded demo, it is normal speed, making you look like a complete pro. Of course you can speed the game up as well.
Anyone thought about making a server for slowmo matches? Or perhaps making it a votable vcall command?
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