07-24-2012, 05:36 PM
As more and more people starting to make maps or at least try to, i'd think it would be good to have a guide for gameplay. So they get a clue what are wanted gameplay elements and what are unwanted gameplay elements.
I hope that will increase the satisfaction of creating a map, which will be played and loved by the community.
Here is were you come into play. I know about my preferences on maps for different kinds of gametypes, but i dont know what kind of maps you like and why you like them.
Please share your favorite maps and tell me why you like them.
Don't forget to add the gamemode to avoid confusions. (Yes, DM maps can be played in a lot of modes.)
I hope that will increase the satisfaction of creating a map, which will be played and loved by the community.
Here is were you come into play. I know about my preferences on maps for different kinds of gametypes, but i dont know what kind of maps you like and why you like them.
Please share your favorite maps and tell me why you like them.
Don't forget to add the gamemode to avoid confusions. (Yes, DM maps can be played in a lot of modes.)
<Samual> I am the most unprofessional developer ever
<bluez> halogene, you make awesome music, but you have no clue about ctf.
<Halogene> I didn't know mappers include some mysterious waypoints so members of the BOT clan can navigate a map?
<divVerent> if you don't pay for a premium account, your movement speed is limited to 100qu/s
<bluez> halogene, you make awesome music, but you have no clue about ctf.
<Halogene> I didn't know mappers include some mysterious waypoints so members of the BOT clan can navigate a map?
<divVerent> if you don't pay for a premium account, your movement speed is limited to 100qu/s