11-26-2013, 06:39 PM
Hi,
First of all, I really like Xonotic in general. Its a great project and I (almost) strongly support it. The thing that scares me off though is its usage of regenerating health. This is not just completely against the old-school theme of the game but also actually adds absolutely nothing to the game. It encourages hiding and just sitting in a corner until health is generated... this directly contradicts the games goal of fast past action.
So my simple question: Why the heck does this otherwise awesome game have regenerating health?
First of all, I really like Xonotic in general. Its a great project and I (almost) strongly support it. The thing that scares me off though is its usage of regenerating health. This is not just completely against the old-school theme of the game but also actually adds absolutely nothing to the game. It encourages hiding and just sitting in a corner until health is generated... this directly contradicts the games goal of fast past action.
So my simple question: Why the heck does this otherwise awesome game have regenerating health?


![[Image: 561.png]](http://stats.xonotic.org/static/badges/archer/561.png)
![[Image: 12766.png]](http://stats.xonotic.org/static/badges/12766.png)

![[Image: 2170.png]](http://stats.xonotic.org/static/badges/2170.png)