12-04-2012, 06:55 AM
Hello and thanks again for the feedback to the first beta.
I've found some more time to work on this map.
Changes:
- Side platforms have directional walk lanes to avoid traffic accidents
- Jump pads got a little more power
- Jump pads use team skins (thx to Mario)
- New base stem model
- Item placement tweaks / new items
- Geometry tweaks
- Polygon count reduced
- Script placed lights instead of surfacelight textures
Issues:
- Lightmap black splotches (don't know how to get rid of these for good).
- Red flag disappears in CTF / current autobuild (the flag item is there. Game bug?)
Download:
Map .pk3 package (~7.4MiB)
I've found some more time to work on this map.
Changes:
- Side platforms have directional walk lanes to avoid traffic accidents
- Jump pads got a little more power
- Jump pads use team skins (thx to Mario)
- New base stem model
- Item placement tweaks / new items
- Geometry tweaks
- Polygon count reduced
- Script placed lights instead of surfacelight textures
Issues:
- Lightmap black splotches (don't know how to get rid of these for good).
- Red flag disappears in CTF / current autobuild (the flag item is there. Game bug?)
Download:
Map .pk3 package (~7.4MiB)