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More "Clean White/Black" Maps

#1
Hello, friends!

I have been going through our new maps for Xonotic, and the more I see, the more I like it! However, I realized this: if we are in a futuristic game, why don't we have many futuristic-looking maps? Most of our maps are wonderful, but are almost completely textured in grayish metal. The only map that I saw that (in my opinion) was going in the right direction was Facility 114 by Oblivion, but that was never released! Don't get me wrong, I feel that the current Xonotic maps are absolutely, inexplicably STUNNING! I just wish we could have more clean, white/black maps like this. I just wanted to get that message across... sorry for ranting on about it. Blush

EDIT: I would map some levels like these myself, but I don't know how. Sad
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#2
hi,

there are two more maps with the textures from facility114:

oxygenellipsiod: http://forums.xonotic.org/showthread.php?tid=431

and apokalypse: http://forums.xonotic.org/showthread.php?tid=393

but they are not included in xonotic.
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#3
Also Valentine114, an almost finished concept by me. I'm occupied with other things (and if I wasn't, my LSP retexture is my primary concern right now), but if anyone wants to finish it off they should go for it (branch plasmasheep/valentine114).
(07-18-2010, 10:59 AM)Flying Steel Wrote: How could anyone with ADHD tell its a high damage weapon if it wasn't a gigantic metal cock fucking the map whenever a player gets within 3 meters of a wall?

[Image: di-712770583645.png]
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#4
I agree with Frisky, Oblivion's map is one heck of a looker. Reminds me of Mirror's Edge (and I love that game). But then wouldn't it be a double edged sword if too many maps look the same? It would get a bit boring.

I guess level 'genre' selection could work? If a user wants to play either classic maps with a slightly different look or futuristic maps etc..

Just my 2 euro cents Tongue
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