01-10-2011, 12:05 AM
Wouldn't let me post in the bug report section, so I'm posting here.
Electro hit sounds: When the electro is switched back to it's normal firing mode (not the lightning one some of us love to hate), there is no hit sound played when you damage another player. This was pointed out by Samual on his server who was running the GIT version. The hit sound was also absent from the preview version I was running.
Rocket Launcher refire issue: I don't really remember seeing this in Nexuiz, but there is an issue with the Rocket Launcher refiring if the player is guiding rockets. This was tested on a GIT version and on the preview version under three different balances. Basically the rocket launcher will still refire like it did in 2.4.2 and earlier if the player is holding the fire button down, even if the guided rocket feature is enabled in the balance. It would be nice if there was some way to prevent this.
Electro hit sounds: When the electro is switched back to it's normal firing mode (not the lightning one some of us love to hate), there is no hit sound played when you damage another player. This was pointed out by Samual on his server who was running the GIT version. The hit sound was also absent from the preview version I was running.
Rocket Launcher refire issue: I don't really remember seeing this in Nexuiz, but there is an issue with the Rocket Launcher refiring if the player is guiding rockets. This was tested on a GIT version and on the preview version under three different balances. Basically the rocket launcher will still refire like it did in 2.4.2 and earlier if the player is holding the fire button down, even if the guided rocket feature is enabled in the balance. It would be nice if there was some way to prevent this.
ECKZBAWKZ HUGE LIST OF ACHIEVEMENTS GOES HERE....
Oh wait.
Oh wait.