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MUSIC THREAD FOR ALL MUSIC

Updated 0013b if you heard it earlier, should have waited to post it, it's about twice the length now.

0013b was kind of the main contribution in this post, since it's the result of some batting ideas and other works in progress around with Morphed (though he hasn't heard this one yet), trying to hone in on the Xonotic sound. The other ones are just side dishes, and one that's totally wrong (0001). So if 0013b is way off the Xonotic mark, definitely let me know and I'll go back to the drawing board. Anyway, thanks for the feedback!

(12-10-2011, 05:56 AM)jaykay Wrote: 0011b2 is also good. that "instrument" around 1:30 does not fit imo.

Cool, thanks, I'll check that out.

(12-10-2011, 05:56 AM)jaykay Wrote: unfortunately, both are quite short, too short.

Of course they are, that's typical of works in progress. I'm posting them to see which I should finish, and which I should abandon.

(12-11-2011, 05:18 PM)unfa Wrote: bitbomb: notice that Soundcloud have track downloads disabled by default (I couldn't get any of your tracks into my ears because of that...)

Ah, thanks man, I'll change that right now. Must be disabled by default. Thanks!
Negative, I am a meat popsicle.
Announcer mic check and forum thread.
http://soundcloud.com/voodoo-electron
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(11-07-2011, 11:00 AM)chooksta Wrote: http://soundcloud.com/chooksta/rad-e-a-tion-ftt-2

improved bass a bit , little tweeks (very little :p )

ty 4 the check king Smile


t

:^

Badass as always, man. Nice and atmospheric. And I half expect to hear some vinyl pops in the background of the heavier drumline with the clap/snare combined.
Negative, I am a meat popsicle.
Announcer mic check and forum thread.
http://soundcloud.com/voodoo-electron
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in my opinion 0013b ist not backgroundish enough, mainly because of those fancy drums. i think 2.08 - 2.35 is just perfect, it's a bit like 0011b2, energetic and not too much in the foreground.
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Bug 
HEY MUSIC MAKING NERDS!

GUESS WHAT , ITS TIME AGAIN FOR YOU LOT TO PICK OUT SOME OF YA BEST TUNES AND PACK THEM UP WITH THE SAMPLES AND ALL THAT GPL LAWSUIT FREE NERD STUFF AND SEND EM TO THE DEVS!

http://forums.xonotic.org/showthread.php?tid=1021

GOT THAT ^

YA HAVE?

RIGHT THEN , GET YA CRAPPY TUNES AND PLEASE SEND THEM TO THAT.

MAKE SURe (oh caps is on) ya dont talk about weapon balance there and what kind of lube ya use , we dont wanna know about that stuff... yet...

YA GOT 1 WEEK NERDS! , MOVE IT!

ty

glhf

p.s , if ya not sure about a tune , let me know , or ask some people to listen , etc

t

:^

big letters is good imo


t

:^
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Ah, I just realized that tune called "nearfar sofar its unfar" is dedicated to me Big Grin
Thanks chooksta! Big Grin Btw I really love the title!
I'm making Liblast - a FOSS online FPS game made with Godot 4 and a 100% open-source toolchain
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Sounds fun, hopefully I can get some time this weekend to work on some stuff to submit, thanks for the hugely typed reminder, dude!!
Negative, I am a meat popsicle.
Announcer mic check and forum thread.
http://soundcloud.com/voodoo-electron
Reply

Did not know there was thread like this Big Grin I do lost of different kind of music and heres little of everything:

Smilecythe - Häntäluustasi lasagnea (gabber): http://www.mikseri.net/artists/smilecyth...ea/392296/
Smilecythe - Surplus (dark ambience): http://www.mikseri.net/artists/smilecyth...us/412558/
Smilecythe - Speedcore05_Wip (speedcore): http://www.mikseri.net/artists/smilecyth...ip/460893/
CMCW & Smilecythe - Problems (electro): http://www.youtube.com/watch?v=IY2W7xVM2ko
SocialSmile - Toilethole is full again (industrial metal): http://soundcloud.com/socialsmile/social...le-is-full
SocialSmile - Stalker Kinkki (thrash metal): http://soundcloud.com/socialsmile/social...ker-kinkki
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"Stalker Kinkki" would be a good fit for the game. It has a lot of engery and sounds like it would be fun to play too. However I think the mix could use some work on it. I'll need to listen to it more to really give solid feedback on what exactly it could use to make it just that extra bit better.

"Surplus" would also work. It probably fits with more of the existing music already.

I'm not sure how either loop.

As for the others I don't think they would work for the game.
~D W
Composer and Sound Designer.
Find my work on SoundCloud and FreeSound.
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@ divVerent

we got enough now?

t?

:^
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http://soundcloud.com/chooksta/t-travel , i revisited this old mix (renamed too)

may of lost the sources to it , but yer , i like it , watched a duel match while playing it , it created alot of tension , i thought Smile


t


:^
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Excellent work guys. Also that t-travel track is probably one of your best tracks ever composed Chooksta.
ECKZBAWKZ HUGE LIST OF ACHIEVEMENTS GOES HERE....


Oh wait.
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(12-26-2011, 09:38 PM)D_W Wrote: "Stalker Kinkki" would be a good fit for the game. It has a lot of engery and sounds like it would be fun to play too. However I think the mix could use some work on it. I'll need to listen to it more to really give solid feedback on what exactly it could use to make it just that extra bit better.

"Surplus" would also work. It probably fits with more of the existing music already.

I'm not sure how either loop.

As for the others I don't think they would work for the game.

Stalker Kinkki and Toilethole are actually part of our soundtrack playlist for my own game project. Others here are more like experiments or hobbies. Thanks for putting your time to listening to them Smile
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http://soundcloud.com/chooksta/straft-this

screwing around again!

yay!

t

:^
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(03-28-2010, 10:23 AM)chooksta Wrote: chookstamusic.com

prepare yourself.....

:^

Preparing myself since 2010! (You might wanna edit that post maybe perhaps?)
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ahahah , ty


t

:^
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Nexuiz 2.5.2 has lots of good music that haven't been reused yet (aggressor, runningman, skyway, starship, darkzone, warfare, downer). In fact, I just downloaded it again for the sake of reminding myself some of it.
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AFAIK we don't want to avoid reusing Nexuiz content.

EDIT: although I guess remixing wouldn't be out of question! Actually that may be a fine idea, to ask our current musicians to remix old Nexuiz music. Better discuss it with the core team first though?
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blkrbt made some tracks for Nexuiz that haven't been used by either project:

sixtyfour revisited (came with Nexuiz 2.5.1, but wasn't used by any maps that I know of)
variable (unused and not included with any game)


Don't get me started on:

SC0RP's Xonotic Theme (In my opinion one of the most epic themes composed and a better menu track that Rising of the Phoenix due to it giving you a good impression of what the game will be like and being about the right length for someone to hear when setting up their graphics options and input bindings the first time they run the game. I have the source for this track if needed.)
SC0RP's Space Raiders (Best track to use if anyone ever considers doing a map similar to UT99's AS-Highspeed. I also have the source to this if needed.)


If recycling Nexuiz content IS an option, then these tracks really should be considered for Xonotic:

thru the mirror (While I'd say the track quiet does the Bleach remake justice and is in my opinion a better track for that map, I simply cannot picture Downer not having thru the mirror playing. It's quite possibly the best track one can hear for their first game.)
infight (Pretty much REQUIRED if the map Strength gets ported over or included with Xonotic. I can' picture any other tracks suiting it well.)
brainsucker (One of my favorites. One of the best tracks for long lasting fights that may or may not take a while to pick up in intensity.)
calling bogus (Maybe)
digital pursuit (Hell why not? lol)
ECKZBAWKZ HUGE LIST OF ACHIEVEMENTS GOES HERE....


Oh wait.
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All these Nexuiz tracks = MEMORIES!!! Thanks god I'm playing without music anyway, could not concentrate with so much memories. Sad
Best tracks btw.
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Hey, check out my new tracks:

http://unfamusic.com/759/
http://unfamusic.com/746/
http://unfamusic.com/739/

If you'd like to hear them inside Xonotic, let me know, I'll make it possible then.
But If you don't want it - I have better things to do with my time Wink

Keep rollin'!!
I'm making Liblast - a FOSS online FPS game made with Godot 4 and a 100% open-source toolchain
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The second one is great but I think I already told you somewhere else.
I also like the third one.
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(01-29-2012, 11:44 PM)Lee_Stricklin Wrote: Don't get me started on:

SC0RP's Xonotic Theme (In my opinion one of the most epic themes composed and a better menu track that Rising of the Phoenix due to it giving you a good impression of what the game will be like and being about the right length for someone to hear when setting up their graphics options and input bindings the first time they run the game. I have the source for this track if needed.)

I second this.

IMO rising of the Phoenix needs to be made "cinematic", then it could be in the storyline for the last mission or something. Rising of the Phoenix is a part of xonotic's identity now, and it's nice, so it shouln't be removed from xonotic. Varations on the theme for sound events (such as beating a stage in story mode) would be nice too.
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Smilecythe - Penetrating Breeze (Industrial): http://www.youtube.com/watch?v=QhHC5ULB9ZE

A song highly inspired by Sonic Mayhem (Sascha Dikiciyan), the creator of Quake 2 and 3 OST. This is supposed to be a menu soundtrack for a game called Subvein, still and been a long time pending approval and feedback from the game's creator. Comment and crit from here would be appreciated!
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Eheheh, so I signed up for bandcamp and started my first album there: http://fruitiex.bandcamp.com/album/compu...-stuff-wip
Links to my: SoundCloud and bandcamp accounts
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Great!
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