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Why are reflections so fast now?

They are faster than they used to be, warpzones too. How was this accomplished? It's cool.

I dont think they are, there are 2 types of reflections, static and realtime (water), static are fast but are just a decoration, realtime are performance killer, if you go to the center of courtfun you will see.

I'm talking about real time, and they are faster by far then they were a year ago.

Gibs and decals DESTROY performance.

Real-time reflections nolonger do.

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